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Liquid Ribbons
Raymarched liquid ribbon form with animated deformation, glossy lighting, spectral color cycling, and softened edge shading.
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Raymarched liquid ribbon form with animated deformation, glossy lighting, spectral color cycling, and softened edge shading.
Simulates layered feedback by stacking multiple warped glow passes into a colorful procedural signal field.
Demonstrates a simple animated sine wave by mapping the sine function to color intensity across the screen.
Demonstrates how simple mathematical functions can be layered to create the illusion of a much more complex procedural effect.
Simulates layered feedback by stacking multiple warped glow passes into a colorful procedural signal field.
Demonstrates a lightweight UV distortion technique using simple sine and cosine offsets to create animated rings and color waves.
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Animated raymarched tunnel built from an Apollonian-style fractal field with curving camera motion, color-wave glow accumulation, and exponential tone mapping.
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Animated fly-through fractal tunnel with curved camera path, layered sine-field detail, glow accumulation, mouse-controlled camera roll, and soft vignette shading.
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Animated Julia set fractal with layered infinite zoom, rotating coordinates, drifting complex parameters, orbit-trap glow, and smooth crossfading depth.
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Animated kaleidoscopic spirograph with layered floral spirals, mouse parallax, recursive symmetry, color cycling, and soft vignette shading.
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Neon fold-fractal tunnel with reciprocal warp, orbit-trap glow, mouse parallax, manual antialiasing, and luminous sci-fi color cycling.
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Animated voxel tunnel with mouse-driven camera drift, grid traversal, glowing cell colors, fog, and pulsing edge highlights.